Game Platforme(s) : PC | Language : English | Release Date : Oct 30, 2001
Publisher : Activision | Developer : Exakt | Genre : Moderne Racing | Size : 761 Mb
Supercars are where technology and art meet to create some of the fastest, most futuristic-looking cars in the world. These embodiments of speed and grace form the cream of the automotive crop and objects of desire and fascination for car enthusiasts. Exakt Entertainment's Supercar Street Challenge taps into that mystique and puts you behind the wheel of these exotic beauties, even letting you design your own. Yet for all its promise, Supercar Street Challenge will only leave you racing to find a better game.
On the surface, the most promising feature of Supercar Street Challenge is the ability to craft your own concept cars in the "Steve Saleen Styling Studio." Steve Saleen is a longtime racecar driver and founder of Saleen Inc., which creates limited-edition, high-performance cars like the noted S7. As exciting as this studio might sound on paper, prepare for a huge letdown. Pretty much all you do is install a few different bodywork segments and then morph them in real time into different styles, none of which has any performance impact. You can install simple parts like mirrors or wings that you earn in the game's championship mode, name your car, choose its color, and perform other very rudimentary operations on it, but you can't really get under the hood. Real supercars aren't just about looks, but about performance. Here all you do is distribute points among four grossly oversimplified characteristics: speed, braking, acceleration, and handling.
In addition to your own inventions, you can race with a number of real-world vehicles that are certainly enough to get an auto enthusiast excited. There's the Saleen S7 with its 7.0-liter V8, the Pontiac Concept GTO that fuses futuristic styling with the look of a classic muscle car, and the improbably bulbous Rinspeed E-GO Rocket, which looks like a 1940s vision of a car from the future. You'll also get to drive the Bertone Pickster, Lotus M220, Callaway C12, Vision CTEK K/2, Fioravanti F100, and Pagani Zonda C12-S. It's not the biggest selection of cars compared to some racing games, but it's perhaps better to have a handful of really interesting, unique vehicles than a hundred boring ones.
With Supercar Street Challenge, that logic doesn't actually apply since the game is a pure arcade-style racer. You don't actually get to enjoy these world-class cars, since the cars in the game bear little apparent connection to reality, other than their looks. You certainly won't get to enjoy any subtle differences between them, and the game's physics are utterly improbable: You can take 90-degree corners at 100mph--in a downpour, no less--without any cares. You don't have to worry about spins or flips since it's nearly impossible to lose control. You can slam into walls or other cars at high speed with no visible or performance detriment. Featuring licensed cars in the game ultimately amounts to little more than a marketing tease.
Lax arcade physics aside, Supercar Street Challenge does give you a good sense of speed as you hurtle through city intersections at outrageous speeds. The problem is that you get a sense of speed but no sense of danger. It's one thing to stand on the accelerator as buildings blur past, knowing that the slightest mistake could wrap your car around a tree. You won't get that sort of tension here: You could drop the cars in this game from an orbiting space shuttle and they'd keep on driving. Without any adrenaline-inducing sense of fear, the sense of speed is a novelty that wears off after a couple of laps.
Setup Instruction
1- Extract Rar File
2- Mount ISO file with DAEMON Tools (Or whatever)
3- Click "Setup.exe" to Instal the Game
4- Play & Have Fun .................... Enjoy ;)
-------------- No Crack Needed -----------------
Trailer
ScreenShots
TORRENT DOWNLOAD : Click here(sorry no torrent available right now ... )
System Requirements
* Os : Windows 95/98/ME/2000/XP
* Processor : CPU Intel Pentium II 500 MHz
* Graphic Card : 32 MB
* Memory : 64 MB RAM
* DirectX : DirectX 8.0
* Sound : Sound Card 32 bit compatible DirectX 8.0
* HDD : 700 MB Free Space Disque
* CD-ROM or DVD-ROM Drive
* Keyboard , Mouse
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